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Old Feb 10, 2009, 12:16 PM // 12:16   #1
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Default -5k Balth Faction for Leeching

To oppose the ever growing amount of leechers in JQ-FA-AB i propose a minus 5k Balth Faction for being Declared a Leacher, or Botting.

This -5k Balth Faction penalty would discourage Z-key Leachers.
If your playing the competitive missions for Alliance Faction, like your supposed to, this would have no affect on the general populace and only target the people who are there to gain something they are not earning.
Anything that could reduce the ammount of leachers using alt accounts to greif the system would be an improvement.
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Old Feb 10, 2009, 01:16 PM // 13:16   #2
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so i can just /report random people and make them lose balth faction?

/signed
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Old Feb 10, 2009, 01:50 PM // 13:50   #3
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The current system works well enough, and reported players automatically don't gain any more faction once reported, which is can be worth ~4k Factions faction and ~1.5k Balthazar Faction.

This brings up too many questions/problems. What if that character doesn't have 5k on him?
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Old Feb 10, 2009, 01:57 PM // 13:57   #4
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ogod, no. This could result in extreme abuse of the /report system, make incorrect judgments about leechers be more damaging, and still not encourage players to really use /report in the first place, since most might still be worried about accumulating dishonor against themselves.
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Old Feb 10, 2009, 03:05 PM // 15:05   #5
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/signed. if youve played fa/jq/ab recently its pretty disgusting. ive been playing in these arenas before the faction buff where the people who got in actually were there to play. yes there were bots, but everyone know right away who was. not that theres so many leechers and people waiting to do these, you sit on the timer waiting to get in after is says no opposing party 10-15 times. then once you do, you have 2-3 people sitting at the shrine the whole match. i play these arenas to practice valuable skills, to me the faction is just a bonus. but it sickens me that so many people think its a joke and continue to leech on.

as for the question, what if the player doesnt have 5k? make it like dishonor, it tracks you and can build up. nothing would discourage leeching more than coming back from your afk leech session and seeing, 'your account owes arena net 15k balthazar faction.' so what if this discourages people from playing, these are the people we dont want in the community.
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Old Feb 10, 2009, 03:15 PM // 15:15   #6
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This has so much potential to be abused it's amazing. Heck, if someone doesn't like you, they'll just keeping reporting you. Don't like your build/tactics/armor/hair, they'll /report.

In principle, I agree with this. But not in practice.
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Old Feb 10, 2009, 04:09 PM // 16:09   #7
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Quote:
Originally Posted by jiggles View Post
so i can just /report random people and make them lose balth faction?

/signed
This is what I came into the thread to post. Syncing into RA to report and watching people rage was already fun.

/signed
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Old Feb 10, 2009, 04:54 PM // 16:54   #8
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penalty of all ur current faction, balth, kurz, lux would help to prevent leechers. unfortunately it would encourage abuse.
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Old Feb 10, 2009, 06:35 PM // 18:35   #9
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Ohgod, it would be so funny, how leachers would have something like -391 k balth.

/signed IF that person needs to be reported by 3 people in your team.
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Old Feb 10, 2009, 06:42 PM // 18:42   #10
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Report if you notice a leecher. Don't report someone just because you have seen him/her once idling or within first minute of the game. Many No-Ops occur these days and so, many people surf internet and download "you know what" while waiting for a game. Sometimes, they catch up late.

The real challenge is to get 3 people to report the leecher. Wish there is a suggestion for inspiring people to do prudent reporting.

/notsigned
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Old Feb 10, 2009, 06:50 PM // 18:50   #11
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I agree with Katsumi, the principle is in the right place but it will just be abused.
For example in AB last weekend, this same sin kept coming to get me because she happened to be solo capping at a shrine, and I took her out. Afterwards she started to flame me, and imagine if this theory was in effect - just because she could, she probably would report me numerous times just because I killed her.

The mentality in AB/JQ etc isn't that great at the best of times, in this 'penalty' you'll just get people using this to report others for fun.
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Old Feb 10, 2009, 07:01 PM // 19:01   #12
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you do realize that more than one person has to report you for it to matter. so therefore 'that one guy that doesnt like me' stuff is not worth talking about. also to the best of my knowledge you cant report people from the other team anyway.
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Old Feb 10, 2009, 07:06 PM // 19:06   #13
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I'm not entirely sure how the current report system works anyway since I've never had to use it...yet.
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Old Feb 10, 2009, 07:08 PM // 19:08   #14
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Quote:
Originally Posted by Katsumi View Post
This has so much potential to be abused it's amazing. Heck, if someone doesn't like you, they'll just keeping reporting you. Don't like your build/tactics/armor/hair, they'll /report.

In principle, I agree with this. But not in practice.
I completely agree with this.

Sadly a group of assholes can make a lot of people lose faction for no reason. The current system is pretty shitty, but this would only make it worse.
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Old Feb 10, 2009, 07:20 PM // 19:20   #15
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Game should just auto kick players not moving in 1 minute; The simple solutions are always the best.
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Old Feb 10, 2009, 07:53 PM // 19:53   #16
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Quote:
Originally Posted by NeHoMaR View Post
Game should just auto kick players not moving in 1 minute; The simple solutions are always the best.
A simple script can counter that simple solution, simply.

I agree with the OP's proposition as long as the leecher gets 100% of the vote of those not under suspicion of leeching. For instance, 1 leecher would need 7 votes against them in Aspenwood. 2 leechers under suspicion would require 6 votes against them each. Overvoting would result in the abuser being docked faction (in the case of someone voting against everyone else in their team.). Obviously, this would need to be a pretty advanced block or blocks of code to discourage abuse. But if it can be done, by all means: /signed.
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Old Feb 10, 2009, 09:14 PM // 21:14   #17
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Just remove getting dishonor when you report someone. Make it so you can report for leeching only 10 times a day and that's all.

-5k faction would be abused a lot
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Old Feb 10, 2009, 09:19 PM // 21:19   #18
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I see where you coming from with this idea, but if everyone just used /report alot more it's going to stop them from re- entering the pvp area again for a while, and like a couple of others have said, what happens if the leecher doesn't hold 5k balthazar?


/notsigned
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Old Feb 10, 2009, 09:30 PM // 21:30   #19
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Quote:
Originally Posted by Jecht Scye View Post
A simple script can counter that simple solution, simply.
Script? well, GW client should detects scripts; because scripts could be used for botting.
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Old Feb 10, 2009, 10:46 PM // 22:46   #20
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/sign

I would like but they need to add a sensor that can tell if a character does not move for 1-2 minute if not then nail them with it
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